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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X 1383
Intermediate Spatial Region
↦ East Spatial Progression
In the blurry outer surroundings
⬌Top - Bottom axis Y 1
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -526
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 591 860 light years from the core
This is « Sea of Zexung » — a mystery wrapped in starlight
01DF2567Situated in the Quadrant Beta β of Euclid, about ≈ 591 860 light years away from the heart of the galaxy
At 591 860 light years from the core, the region is Reachable ! Not too close, not too far—the perfect balance between safety and mystery
Here, in the farthest reaches of uncivilized space, the unknown rules
Buried deep in the unknown, this mysterious region is thought to hold immense beauty
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107901DF2567 | ||||
➔ Local Atlas Station | 107A01DF2567 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Buonjuni Void | FDDF0569 | 1 960 ly away |
➔ Sea of Gedoadar | FDDF0560 | 3 323 ly away |
➔ Pohaiak Conflux | 03DE7576 | 7 483 ly away |
➔ Sivotnah Nebula | 03DE8577 | 7 589 ly away |
➔ Nohodhib Instability | 00DE4556 | 8 818 ly away |
➔ Rusonnl Quadrant | FDDD957E | 13 682 ly away |
➔ Cugnatar Cluster | FFDE9588 | 13 705 ly away |
➔ Nazoryaa | FEDE9588 | 13 735 ly away |
➔ Ulilin Quadrant | 00E0F57B | 14 097 ly away |
➔ Natuata | 02DD1559 | 14 344 ly away |
➔ Injhal Conflux | 02DD0559 | 14 713 ly away |
➔ Cikians Conflux | 01DEF58D | 15 247 ly away |
➔ Nataotis Nebula | 01DEE58E | 15 682 ly away |
➔ Zelixeno | 00DCA56F | 16 322 ly away |
➔ Bryunold Adjunct | 00DC956E | 16 642 ly away |
➔ Maudevi Terminus | 03DD9538 | 21 309 ly away |
➔ Rotoibet | 03E0359A | 21 518 ly away |
➔ Eteshc | 03DBD551 | 22 968 ly away |
The name of this region, “Sea of Zexung”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be