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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Alpha α
Sector 4
  ▖ Block 3
    ☐¹ Cube 1
◇ Region « Yaquess Boundary »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -803

Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts

Top - Bottom axis Y 1

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -387

Galactic Central Plane
↥ North Spatial Progression
Very close to the central line

R₀ ≈ 356 557 light years from the core

Navigate to Adjacent Regions

You're in « Yaquess Boundary », where the stars still whisper secrets

01E7DCDD
Positioned in the Quadrant Alpha α of Euclid, located ≈ 356 557 light years from the galactic core

At 356 557 light years from the core, the region is Reachable ! Calm and welcoming, yet space still holds its secrets in this familiar zone

This is uncivilized space — unseen by most, uncharted and vast

Unknown and remote, this region still manages to leave a positive impression

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
107901E7DCDD
Local Atlas Station
107A01E7DCDD
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Quveamu Cluster 01E7DCDC 400 ly away
Yekang Adjunct FEE90CDF 7 736 ly away
Zunukil Quadrant FEE70CF2 9 952 ly away
Aghosag 00E6DCF6 11 879 ly away
Oslous Anomaly FFE5DCDF 12 850 ly away
Agosak Sector FFE5BCDC 13 629 ly away
Kapuru Conflux FEE74D00 14 505 ly away
Naurig Shallows 03E7CD09 17 623 ly away
Ippelh 02EAACDE 18 009 ly away
Nokenatayl Quadrant 02EAACDF 18 022 ly away
Raxvell Fringe 02E4DCE4 19 407 ly away
Xetesal Band FCE5BCBA 19 620 ly away
Luczyuns Band FCE5CCB9 19 637 ly away
Imuirint Anomaly FFEA5CBF 20 016 ly away
Myerkr 04EA4CFE 20 470 ly away
Uyumeism Fringe 04EA5CFE 20 777 ly away
Igastr Shallows 00E67D10 22 221 ly away
Recently visited

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The name of this region, “Yaquess Boundary”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be