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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Beta β
Sector 4
  ▖ Block 3
    ☐¹ Cube 1
◇ Region « Quaqueres Fringe »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X 1271

Intermediate Spatial Region
↦ East Spatial Progression
At the edge of the galaxy's main area

Top - Bottom axis Y 1

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -297

Galactic Central Plane
↥ North Spatial Progression
Right in the middle of the galaxy

R₀ ≈ 522 096 light years from the core

Navigate to Adjacent Regions

You're in uncharted space now — « Quaqueres Fringe »

01ED74F7
Positioned in the Quadrant Beta β quadrant of Euclid, ≈ 522 096 light years from the galactic core

At 522 096 light years from the core, the region is Reachable ! Where the galaxy’s rhythms steady themselves, ready for the next adventure

In this void of the galaxy, the unknown rules and the secrets are vast

This unknown region is not often discussed, but those who’ve seen it speak well of it

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
107901ED74F7
Local Atlas Station
107A01ED74F7
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Oxetek 01ED84F7 400 ly away
Aaheila Band 01ED74F6 400 ly away
The Arm of Esissa 03EC64FC 7 133 ly away
Anperpet Sector 03ECC4E8 7 483 ly away
Sea of Gomazing FEEEC4F9 8 523 ly away
Thpoos Sector FDED44E0 9 415 ly away
The Arm of Buldraji FDEBF4EE 10 377 ly away
Oxonos Sector FFEB84F9 12 452 ly away
Raxima Anomaly 00EB84FA 12 464 ly away
Romyas Anomaly 00F00500 16 795 ly away
Liycocase 02F014E7 17 982 ly away
Nidcani Mass 00F0250C 19 146 ly away
Usdians Shallows 00F0350C 19 506 ly away
Atosty Anomaly 02EB3522 22 436 ly away
Recently visited

all my glyphs ➔
The name of this region, “Quaqueres Fringe”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be