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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Alpha α
Sector 4
  ▗ Block 4
    ☐³ Cube 3
◇ Region « Lodlaraw Instability »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -475

Near Central Axis
↤ West Spatial Progression
Close to the center

Top - Bottom axis Y 1

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -253

Galactic Central Plane
↥ North Spatial Progression
Right in the middle of the galaxy

R₀ ≈ 215 271 light years from the core

Navigate to Adjacent Regions

« Lodlaraw Instability » — unmapped, untouched, unexplored

01F03E25
Placed in the Quadrant Alpha α of Euclid, about ≈ 215 271 light years away from the galactic core

At 215 271 light years from the core, the region is Reachable ! Not too close, not too far—the perfect balance between safety and mystery

The mysteries of uncivilized space stretch beyond imagination

In the unknown corners of the galaxy, there are whispers of a beauty found only in this unvisited region

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
107901F03E25
Local Atlas Station
107A01F03E25
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
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- Pan: right click
- FPS:
Exacob 02F02E25 566 ly away
Sruscin Terminus FEF09E32 5 851 ly away
Alwini Adjunct FEEF3E2D 7 255 ly away
Avilipsi Boundary FEEF1E2B 7 684 ly away
Nunnos Fringe 00EFAE02 14 461 ly away
Yaleonial 02F03E4C 15 605 ly away
Pilatun Shallows 01EF2E01 15 925 ly away
Seszegi Nebula FEEFEE4D 16 169 ly away
Benobot Conflux FEEFEE4E 16 565 ly away
Nifridjibi Adjunct 00F23E40 16 752 ly away
Ronovsz Spur 02EE6E45 17 279 ly away
Primalv Boundary 01F25E41 17 618 ly away
Zawaola Band 04EE0E49 20 120 ly away
Beartu Conflux 02ED2E0B 22 192 ly away
Rudenaw Spur FDF36E3B 22 275 ly away
Sea of Tuorni FDF37E3D 22 964 ly away
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The name of this region, “Lodlaraw Instability”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be