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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Sea of Melyaevar »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -330
Galactic Core Proximity
↤ West Spatial Progression
Middle of the galaxy
⬌Top - Bottom axis Y 1
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -253
Galactic Central Plane
↥ North Spatial Progression
Right in the middle of the galaxy
R₀ ≈ 166 330 light years from the core
Welcome to the silent « Sea of Melyaevar », traveler
01F03EB6Located in the Quadrant Alpha α of Euclid, roughly ≈ 166 330 light years away from the galactic center
At 166 330 light years from the core, the region is Reachable ! A region of balance, where systems flourish and space feels at home
No map shows this space, a place lost to time and knowledge
Somewhere in the unknown, this unexplored region is rumored to be a sight to behold
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107901F03EB6 | ||||
➔ Local Atlas Station | 107A01F03EB6 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Sea of Uoiang | FFF04EB7 | 980 ly away |
➔ Froanaim Spur | FFF01EB3 | 1 649 ly away |
➔ Tejupan Instability | 00F0FEC3 | 7 088 ly away |
➔ Yavskabin Nebula | 00F12EC7 | 9 077 ly away |
➔ Sea of Uungaay | 02EE6EA8 | 12 887 ly away |
➔ Mirnabos Shallows | 03EE6EA8 | 12 906 ly away |
➔ Kolabiko Cloud | FDF1BE9B | 14 538 ly away |
➔ Aunhaur | 03F1FE9C | 15 305 ly away |
➔ Sabekk Boundary | 02F0BEDD | 15 930 ly away |
➔ Elfate Spur | FEF21ED3 | 16 733 ly away |
➔ Idesde | 03F29ED0 | 18 435 ly away |
➔ Urckia | 03F2AED1 | 18 991 ly away |
➔ Aputaal Band | FCF1BEE3 | 20 498 ly away |
➔ Jiguid | FCF1CEE3 | 20 688 ly away |
➔ Ekiani Band | 03F36EA9 | 21 068 ly away |
The name of this region, “Sea of Melyaevar”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be