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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -1519
Intermediate Spatial Region
↤ West Spatial Progression
In the blurry outer surroundings
⬌Top - Bottom axis Y 1
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -191
Galactic Central Plane
↥ North Spatial Progression
Right in the middle of the galaxy
R₀ ≈ 612 385 light years from the core
« Sea of Tiercu » — unfamiliar stars, untold paths
01F41A11Residing in the Quadrant Alpha α of Euclid, about ≈ 612 385 light years from the galaxy's center
At 612 385 light years from the core, the region is Reachable ! A region of balance, where systems flourish and space feels at home
Here, in the deepest unknown, only the brave dare to enter
This lost region, though a mystery, is believed to hold a beauty unlike anything seen before
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 107901F41A11 | ||||
| ➔ Local Atlas Station | 107A01F41A11 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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- FPS:
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- FPS:
| ➔ Irkum | 02F42A12 | 693 ly away |
| ➔ OnessI Adjunct | FEF37A0F | 4 252 ly away |
| ➔ Ludysisen | FDF36A10 | 4 699 ly away |
| ➔ Jaminie | FCF51A0F | 6 753 ly away |
| ➔ Yoidalst Fringe | 03F439FF | 7 288 ly away |
| ➔ Deurba Sector | FCF3EA2B | 10 658 ly away |
| ➔ The Arm of Heraaheo | 03F2BA02 | 10 681 ly away |
| ➔ Lajannh Boundary | FCF3DA2B | 10 711 ly away |
| ➔ Hucouten Fringe | FFF59A03 | 11 143 ly away |
| ➔ Ripusa | FDF259FD | 13 856 ly away |
| ➔ Kadekko Quadrant | FCF259FD | 13 908 ly away |
| ➔ Yuinca Band | FEF259F9 | 14 800 ly away |
| ➔ Ugulse Sector | FCF55A30 | 14 892 ly away |
| ➔ Erwind Terminus | 03F5DA39 | 19 547 ly away |
| ➔ Grbond Spur | FCF559E4 | 19 799 ly away |
| ➔ Yeyamix Fringe | 02F189E6 | 23 769 ly away |
The name of this region, “Sea of Tiercu”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be