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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Fenhol Instability »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -662
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 1
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -112
Galactic Central Plane
↥ North Spatial Progression
Right in the middle of the galaxy
R₀ ≈ 268 563 light years from the core
You're in uncharted space now — « Fenhol Instability »
01F90D6ASituated in the Quadrant Alpha α of Euclid, around ≈ 268 563 light years from the galactic center
At 268 563 light years from the core, the region is Reachable ! Here, the stars twinkle like sentinels watching over the galaxy's expanse
This is uncivilized space — wild, untouched, and full of secrets
In the heart of the unknown, beauty is said to thrive in this unexplored region
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 107901F90D6A | ||||
| ➔ Local Atlas Station | 107A01F90D6A | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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- FPS:
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| ➔ Wegern | 02F90D68 | 894 ly away |
| ➔ The Arm of Aptahi | FEF99D7A | 7 440 ly away |
| ➔ Oovedupe Sector | FDF99D7A | 7 515 ly away |
| ➔ Gehiosson | FFF8BD7E | 8 285 ly away |
| ➔ Sea of Jaquia | 01F8FD53 | 9 209 ly away |
| ➔ Ixosako Quadrant | 02FA4D5D | 9 550 ly away |
| ➔ Nojing Void | 02FA5D5E | 9 683 ly away |
| ➔ Urnitha Expanse | 00F80D80 | 10 889 ly away |
| ➔ Isquit Cloud | FFF83D48 | 14 582 ly away |
| ➔ Nidzaca | FFF82D47 | 15 100 ly away |
| ➔ Ossmatos Sector | FEFBBD55 | 19 179 ly away |
| ➔ Ahtung Adjunct | 02FA9D95 | 19 900 ly away |
| ➔ Greabog Mass | 03F56D69 | 23 217 ly away |
The name of this region, “Fenhol Instability”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be