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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Nasmitto Quadrant »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -1171
Inner Coordinate Cluster
↤ West Spatial Progression
At the edge of the galaxy's main area
⬌Top - Bottom axis Y 2
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 414
Galactic Central Plane
↧ South Spatial Progression
Very close to the central line
R₀ ≈ 496 812 light years from the core
Welcome, traveler — to the uncharted « Nasmitto Quadrant »
0219EB6DResiding in the Quadrant Gamma γ of Euclid, about ≈ 496 812 light years from the galactic core
At 496 812 light years from the core, the region is Reachable ! This is the zone where galactic pioneers build their dreams and adventures
Beyond the map lies uncivilized space — a vast and unexplored void
Though unknown, this region has quietly gained a reputation for being visually appealing
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 10790219EB6D | ||||
➔ Local Atlas Station | 107A0219EB6D | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Tisbac Adjunct | 031A0B6C | 980 ly away |
➔ Xececekutir Spur | 0319FB6B | 980 ly away |
➔ Tolmen Anomaly | FC19EB6E | 2 433 ly away |
➔ Suzaang Anomaly | FE1A7B65 | 5 075 ly away |
➔ Zugeni Sector | 0218EB6E | 6 412 ly away |
➔ Sea of Oaltuys | FD1A4B54 | 10 477 ly away |
➔ Gocobam Void | 00180B80 | 14 227 ly away |
➔ Meinjor Nebula | 011C4B87 | 18 422 ly away |
➔ Sea of Yicocorio | 0419DB3E | 18 821 ly away |
➔ Snowakic | FC19FB3C | 19 750 ly away |
➔ Kigaha Cloud | FF1C7B89 | 19 896 ly away |
➔ Sea of Aretibatu | 031D5B64 | 22 296 ly away |
➔ Liserme Quadrant | 031D5B63 | 22 364 ly away |
The name of this region, “Nasmitto Quadrant”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be