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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Zekodin Instability »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X 164
Galactic Core Proximity
↦ East Spatial Progression
Middle of the galaxy
⬌Top - Bottom axis Y 2
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 679
Near the Galactic Meridian
↧ South Spatial Progression
Very close to the central line
R₀ ≈ 279 411 light years from the core
Here you are, in « Zekodin Instability ». No one expected it
022A70A4Found within the Quadrant Delta Δ of Euclid, ≈ 279 411 light years from the heart of the galaxy
At 279 411 light years from the core, the region is Reachable ! Vast fields of stars with only the occasional disturbance—this is the rhythm of space
A forgotten corner of the galaxy, where nothing is known
Though no one has charted it, many believe this unknown region to be one of the galaxy's most beautiful
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079022A70A4 | ||||
| ➔ Local Atlas Station | 107A022A70A4 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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| ➔ Kannhe Cloud | 002A60A5 | 980 ly away |
| ➔ Masa Bopatai | 0029D091 | 8 626 ly away |
| ➔ Nithraec Mass | 022920AF | 9 483 ly away |
| ➔ Tumuku Band | 022910AF | 9 839 ly away |
| ➔ Sea of Haranza | 022A7084 | 12 800 ly away |
| ➔ Diuhei | 022D50A5 | 18 404 ly away |
| ➔ Yonnemakus | 002800C4 | 20 195 ly away |
| ➔ Etyashbe Expanse | 022DA0A5 | 20 404 ly away |
| ➔ Bobhair | 00280080 | 21 245 ly away |
| ➔ Leygolds Anomaly | FE2720A3 | 21 264 ly away |
| ➔ Wulilob Sector | FE2720A2 | 21 275 ly away |
| ➔ Algali Band | FF26D0AE | 23 573 ly away |
The name of this region, “Zekodin Instability”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be