S
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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Delta Δ
Sector 1
  ▗ Block 4
    ☐³ Cube 3
◇ Region « Sibibel Quadrant »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X 723

Near Central Axis
↦ East Spatial Progression
Between the core and the outer parts

Top - Bottom axis Y 2

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z 969

Inner Longitudinal Region
↧ South Spatial Progression
Somewhere between the middle and the far sides

R₀ ≈ 483 602 light years from the core

Navigate to Adjacent Regions

« Sibibel Quadrant ». No records. No stories. Let's make some

023C92D3
Positioned in the Quadrant Delta Δ of Euclid, located approximately ≈ 483 602 light years from the galactic core

At 483 602 light years from the core, the region is Reachable ! In this region, the galaxy stretches wide, with more to discover

This is uncivilized space — wild, untouched, and full of secrets

Though no one has charted it, many believe this unknown region to be one of the galaxy's most beautiful

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079023C92D3
Local Atlas Station
107A023C92D3
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

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- FPS:
Memoep Adjunct FE3C82D3 1 649 ly away
Lomoteph Shallows FF3D02D1 3 150 ly away
Usband FE3BF2D4 4 327 ly away
Sea of Cihast FD3C82E0 5 586 ly away
The Arm of Rarukbatz FD3C82E1 5 960 ly away
Yosheff Conflux FD3D92D6 6 812 ly away
Sea of Pihirr FD3BD2BA 11 271 ly away
Utiatr Mass FC3BF2F0 12 503 ly away
Tuzweth Cloud FC3BF2F1 12 875 ly away
Lijiow Boundary 033F62E3 19 108 ly away
Oskowicz 023E62A9 20 416 ly away
Oxosipp Spur 033FA2E5 20 884 ly away
Surine 003E0306 22 393 ly away
Emlyaks Fringe 023912C1 23 529 ly away
Ienabo Anomaly FE4002EA 23 900 ly away
Recently visited

all my glyphs ➔
The name of this region, “Sibibel Quadrant”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be