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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Gamma γ
Sector 2
  ▗ Block 4
    ☐³ Cube 3
◇ Region « Zescuhke Sector »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -275

Galactic Core Proximity
↤ West Spatial Progression
Middle of the galaxy

Top - Bottom axis Y 2

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z 1008

Inner Longitudinal Region
↧ South Spatial Progression
Somewhere between the middle and the far sides

R₀ ≈ 417 936 light years from the core

Navigate to Adjacent Regions

« Zescuhke Sector » — unmapped, untouched, unexplored

023F0EED
Positioned in the Quadrant Gamma γ quadrant of Euclid, ≈ 417 936 light years from the galactic core

At 417 936 light years from the core, the region is Reachable ! A place where civilizations have flourished, yet the unknown still beckons

This wild, unknown region has yet to be touched by any hand

Little is known about this area, but some explorers report it to be a pleasant place to visit

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079023F0EED
Local Atlas Station
107A023F0EED
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Teynechi Conflux 023F0EEB 800 ly away
Efloug FF3F3EEF 1 876 ly away
Qeqchi Nebula FF3F4EF2 2 828 ly away
Idpatv Shallows FF3F5EF3 3 347 ly away
Ifjaru Spur 003E4EE7 5 426 ly away
Magazza 003E4EE5 5 824 ly away
Iaeinsig Conflux FD3FDF03 10 415 ly away
Wiljawak Spur 04414EF0 14 472 ly away
Cuachir Anomaly FC3CEEDF 14 902 ly away
Iudanui Conflux 0140AF16 19 424 ly away
Bridjali Void FD3F8F1D 19 567 ly away
The Arm of Inratem FD3F7F1E 19 900 ly away
Justha Anomaly 013FBEB4 23 224 ly away
Recently visited

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The name of this region, “Zescuhke Sector”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be