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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -706
Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y 2
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 1071
Inner Longitudinal Region
↧ South Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 513 105 light years from the core
Few dare to venture into « Ikaliux ». Welcome
0242FD3EPositioned in the Quadrant Gamma γ quadrant of Euclid, ≈ 513 105 light years from the galactic core
At 513 105 light years from the core, the region is Reachable ! The stars shine brighter in this zone, where the unknown is still within reach
A region lost to history, its mysteries waiting to be uncovered
Buried deep in the unknown, this mysterious region is thought to hold immense beauty
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 10790242FD3E | ||||
➔ Local Atlas Station | 107A0242FD3E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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- FPS:
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➔ Foalsc Shallows | 02430D3E | 400 ly away |
➔ Sucelotop Band | 02444D4B | 9 879 ly away |
➔ Jerianci | 02445D4B | 10 222 ly away |
➔ Pofiossm Expanse | 00430D21 | 11 634 ly away |
➔ Sazalex Shallows | 00431D21 | 11 655 ly away |
➔ Epawil Nebula | 0041DD57 | 12 348 ly away |
➔ Gongau | FD44BD30 | 12 681 ly away |
➔ Aflorc Terminus | FD44CD31 | 12 869 ly away |
➔ Huhyus | FE439D1F | 13 127 ly away |
➔ Wodaver Shallows | 0042CD0F | 18 855 ly away |
➔ Deynaspec | 02440D6A | 18 868 ly away |
➔ Loghaimi Boundary | FC3FDD2E | 21 136 ly away |
➔ Erunde Conflux | FF3FAD42 | 21 294 ly away |
➔ Ajrapi Adjunct | 033F9D3C | 21 619 ly away |
➔ Kebrutu Shallows | 033F8D3B | 22 036 ly away |
➔ Nekorr Void | 03432D76 | 22 436 ly away |
The name of this region, “Ikaliux”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be