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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X 453
Near Central Axis
↦ East Spatial Progression
Close to the center
⬌Top - Bottom axis Y 2
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 1149
Inner Longitudinal Region
↧ South Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 494 031 light years from the core
Welcome to the silent « Sea of Upkandt », traveler
0247D1C5Found in the Quadrant Delta Δ of Euclid, roughly ≈ 494 031 light years from the galactic center
At 494 031 light years from the core, the region is Reachable ! Tranquil and constant, yet always with the promise of something beyond
This part of the galaxy remains a place of pure mystery and discovery
Hidden from the eyes of most, this unknown region may hold some of the galaxy’s most stunning sights
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 10790247D1C5 | ||||
| ➔ Local Atlas Station | 107A0247D1C5 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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- FPS:
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| ➔ Jaeliu Terminus | 0147E1C4 | 693 ly away |
| ➔ The Arm of Okojaw | 0447D1C4 | 894 ly away |
| ➔ Nazibah Spur | 0047B1AE | 9 269 ly away |
| ➔ Rismarag Fringe | 034801A6 | 12 464 ly away |
| ➔ Wadakiut | 0347F1A5 | 12 831 ly away |
| ➔ Isaywes | FF4661AD | 13 351 ly away |
| ➔ Sebinor Expanse | FF4651AD | 13 629 ly away |
| ➔ Michuen | FF4951A8 | 15 105 ly away |
| ➔ Rutatine | FE4721E9 | 15 142 ly away |
| ➔ Elmsutamu | 0047A19D | 16 065 ly away |
| ➔ Lofanso Instability | 01485196 | 19 075 ly away |
| ➔ Ulmann Anomaly | 01486196 | 19 146 ly away |
| ➔ Revacch | 004731F5 | 19 629 ly away |
| ➔ Niboodsark Anomaly | 024511DF | 20 443 ly away |
| ➔ Netalivray | FF46C18F | 22 677 ly away |
| ➔ Petonii Mass | FF46C18E | 23 058 ly away |
The name of this region, “Sea of Upkandt”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be