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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Gamma γ
Sector 4
  ▝ Block 2
    ☐² Cube 2
◇ Region « Sea of Mezavas »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -162

Galactic Core Proximity
↤ West Spatial Progression
Middle of the galaxy

Top - Bottom axis Y 2

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z 1213

Inner Longitudinal Region
↧ South Spatial Progression
Getting near the galaxy's north or south edge

R₀ ≈ 489 509 light years from the core

Navigate to Adjacent Regions

« Sea of Mezavas » — unclaimed, unforgettable. Welcome!

024BDF5E
Positioned within the Quadrant Gamma γ of Euclid, approximately ≈ 489 509 light years from the galactic core

At 489 509 light years from the core, the region is Reachable ! Neither too far from the core nor too close to the fringe, this is the true galactic mid-ground

Untouched by any hand, this is uncivilized space — a mystery lost to time

Explorers speak of this place with a kind of quiet appreciation, despite its obscurity

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079024BDF5E
Local Atlas Station
107A024BDF5E
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

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- FPS:
The Arm of Himotho 014BCF5E 566 ly away
Cllobl Nebula 004BBF5E 1 131 ly away
Yadurok 034B1F50 7 386 ly away
Dinertnyi Quadrant 044B1F50 7 419 ly away
Twalgori 024C7F70 8 237 ly away
Pegaffne Quadrant 024C7F71 8 588 ly away
The Arm of Tihtige 014BAF7C 12 066 ly away
Nusmish Conflux 014B9F7C 12 113 ly away
Dimikha Nebula 004B1F3E 13 694 ly away
Arxvell Cloud 024E4F79 18 974 ly away
Susson Quadrant FD496F79 19 079 ly away
Drasil Fringe 004D2F2F 20 607 ly away
Caurev Void 034B2F92 21 264 ly away
Riumfu Conflux 004B7F98 23 338 ly away
Uzbekkel Void 014D4F94 23 481 ly away
Recently visited

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The name of this region, “Sea of Mezavas”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be