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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -374
Galactic Core Proximity
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 2
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -1323
Intermediate Longitudinal Zone
↥ North Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 549 939 light years from the core
This is « Sea of Guerra » — a mystery wrapped in starlight
02AD5E8APlaced in the Quadrant Alpha α of Euclid, about ≈ 549 939 light years away from the galactic core
At 549 939 light years from the core, the region is Reachable ! A place where civilizations have flourished, yet the unknown still beckons
In the depths of uncivilized space, only the brave dare to enter
Though no one has charted it, many believe this unknown region to be one of the galaxy's most beautiful
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107902AD5E8A | ||||
➔ Local Atlas Station | 107A02AD5E8A | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Kunosa | 00AD5E88 | 1 131 ly away |
➔ Wabaral | 00AD4E88 | 1 200 ly away |
➔ Uiaroge | FFAD2E9C | 7 397 ly away |
➔ The Arm of Agginba | FFAEFE7E | 11 517 ly away |
➔ Cutulib | FFAF0E7E | 11 879 ly away |
➔ Zajdartze Cluster | FCAE6E6B | 14 344 ly away |
➔ Aavanec | 04AC9EAC | 14 444 ly away |
➔ Roosag Sector | 04AC8EAC | 14 582 ly away |
➔ Sesznek | FCAADE80 | 16 666 ly away |
➔ The Arm of Nesachwo | FBAD9EB7 | 18 287 ly away |
➔ Thmulur Conflux | FCAD8EB8 | 18 595 ly away |
➔ Drusza Boundary | FCAA8E7F | 18 685 ly away |
➔ Nikhinep Fringe | FEAACE63 | 22 691 ly away |
➔ Gimiusa Sector | FFAEEEBD | 22 751 ly away |
➔ Ifidust Boundary | 00AF9EB7 | 23 065 ly away |
The name of this region, “Sea of Guerra”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be