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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Alpha α
Sector 2
  ▗ Block 4
    ☐¹ Cube 1
◇ Region « Sea of Guerra »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -374

Galactic Core Proximity
↤ West Spatial Progression
Close to the center

Top - Bottom axis Y 2

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -1323

Intermediate Longitudinal Zone
↥ North Spatial Progression
Getting near the galaxy's north or south edge

R₀ ≈ 549 939 light years from the core

Navigate to Adjacent Regions

This is « Sea of Guerra » — a mystery wrapped in starlight

02AD5E8A
Placed in the Quadrant Alpha α of Euclid, about ≈ 549 939 light years away from the galactic core

At 549 939 light years from the core, the region is Reachable ! A place where civilizations have flourished, yet the unknown still beckons

In the depths of uncivilized space, only the brave dare to enter

Though no one has charted it, many believe this unknown region to be one of the galaxy's most beautiful

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
107902AD5E8A
Local Atlas Station
107A02AD5E8A
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

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- FPS:
Kunosa 00AD5E88 1 131 ly away
Wabaral 00AD4E88 1 200 ly away
Uiaroge FFAD2E9C 7 397 ly away
The Arm of Agginba FFAEFE7E 11 517 ly away
Cutulib FFAF0E7E 11 879 ly away
Zajdartze Cluster FCAE6E6B 14 344 ly away
Aavanec 04AC9EAC 14 444 ly away
Roosag Sector 04AC8EAC 14 582 ly away
Sesznek FCAADE80 16 666 ly away
The Arm of Nesachwo FBAD9EB7 18 287 ly away
Thmulur Conflux FCAD8EB8 18 595 ly away
Drusza Boundary FCAA8E7F 18 685 ly away
Nikhinep Fringe FEAACE63 22 691 ly away
Gimiusa Sector FFAEEEBD 22 751 ly away
Ifidust Boundary 00AF9EB7 23 065 ly away
Recently visited

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The name of this region, “Sea of Guerra”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be