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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Oesismo Anomaly »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X 764
Near Central Axis
↦ East Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y 2
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -1120
Inner Longitudinal Region
↥ North Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 542 306 light years from the core
Glad you made it to the mysterious « Oesismo Anomaly »
02BA02FCPositioned in the Quadrant Beta β of Euclid, approximately ≈ 542 306 light years from the center of the galaxy
At 542 306 light years from the core, the region is Reachable ! Out here, it feels like the galaxy is slowly revealing its deepest mysteries
Here, in the farthest reaches of uncivilized space, the unknown rules
This lost region, though a mystery, is believed to hold a beauty unlike anything seen before
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 107902BA02FC | ||||
| ➔ Local Atlas Station | 107A02BA02FC | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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- FPS:
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- FPS:
| ➔ Isihthar | 04BA12FA | 1 200 ly away |
| ➔ Bacanss | 00BAF303 | 6 669 ly away |
| ➔ Nubian Conflux | FDB9430B | 7 940 ly away |
| ➔ Rioneyrit Instability | FCB9830E | 8 237 ly away |
| ➔ Sea of Ohiman | FDB9230C | 8 736 ly away |
| ➔ Jamurr Anomaly | FDBAC2DA | 14 560 ly away |
| ➔ The Arm of Baquit | 03BA4321 | 14 892 ly away |
| ➔ Kiolse Anomaly | FDBAC2D6 | 16 065 ly away |
| ➔ Ridwigurre Band | 00BC92FB | 16 424 ly away |
| ➔ Sea of Rimothe | FEB7E2E1 | 17 440 ly away |
| ➔ Sea of Safdieo | 00BCA320 | 22 141 ly away |
| ➔ Hoslovy Shallows | 00BCB31F | 22 192 ly away |
The name of this region, “Oesismo Anomaly”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be