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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -306
Galactic Core Proximity
↤ West Spatial Progression
Middle of the galaxy
⬌Top - Bottom axis Y 2
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -1017
Inner Longitudinal Region
↥ North Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 424 816 light years from the core
Glad you made it to the mysterious « Afkartyum »
02C07ECEResiding in the Quadrant Alpha α of Euclid, roughly ≈ 424 816 light years from the center of the galaxy
At 424 816 light years from the core, the region is Reachable ! In this region, the galaxy stretches wide, with more to discover
In the dark corners of the galaxy, this region remains a true unknown
Despite being uncharted, this region is quietly appreciated by a few who have passed through
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107902C07ECE | ||||
➔ Local Atlas Station | 107A02C07ECE | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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- FPS:
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➔ Yetiansa | 01C0FECD | 3 250 ly away |
➔ Slyanm | 01C10ECB | 3 816 ly away |
➔ Ecousek | FEC17EE2 | 10 369 ly away |
➔ Awerpor Anomaly | FEC18EE3 | 10 925 ly away |
➔ Pidoni Cloud | FFC0BEAE | 12 955 ly away |
➔ Nadmeri Sector | 04C25EDD | 13 440 ly away |
➔ Heelops Fringe | FFC06EAC | 13 659 ly away |
➔ Eafith Sector | 04C26EDE | 13 977 ly away |
➔ Ralynetta | 03BE1EDB | 16 070 ly away |
➔ bicels void | 02BE6EED | 18 111 ly away |
➔ makierc expanse | 02BE5EED | 18 404 ly away |
➔ Loalsu | 03BD6EC0 | 20 388 ly away |
➔ Miutaine Shallows | 03BEDEA2 | 20 447 ly away |
➔ Pakosku Shallows | FFC07F04 | 21 633 ly away |
➔ Sekherbod Terminus | FDC04F04 | 21 726 ly away |
➔ Maarid | FDC05F05 | 22 105 ly away |
The name of this region, “Afkartyum”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be