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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -306
Galactic Core Proximity
↤ West Spatial Progression
Middle of the galaxy
⬌Top - Bottom axis Y 2
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -1010
Inner Longitudinal Region
↥ North Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 422 136 light years from the core
This is « Aucullv » — a mystery wrapped in starlight
02C0EECELocated in the Quadrant Alpha α of Euclid, ≈ 422 136 light years from the galactic center
At 422 136 light years from the core, the region is Reachable ! The stars here are friendly, like old friends waiting to tell you their stories
Here lies the unexplored, where the unknown is the only constant
Somewhere in the unknown, this unexplored region is rumored to be a sight to behold
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107902C0EECE | ||||
➔ Local Atlas Station | 107A02C0EECE | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
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- FPS:
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➔ Yetiansa | 01C0FECD | 693 ly away |
➔ Slyanm | 01C10ECB | 1 497 ly away |
➔ Ecousek | FEC17EE2 | 8 917 ly away |
➔ Awerpor Anomaly | FEC18EE3 | 9 440 ly away |
➔ Nadmeri Sector | 04C25EDD | 11 013 ly away |
➔ Eafith Sector | 04C26EDE | 11 565 ly away |
➔ Pidoni Cloud | FFC0BEAE | 12 912 ly away |
➔ Heelops Fringe | FFC06EAC | 14 023 ly away |
➔ Ralynetta | 03BE1EDB | 18 740 ly away |
➔ bicels void | 02BE6EED | 20 243 ly away |
➔ makierc expanse | 02BE5EED | 20 560 ly away |
➔ Pakosku Shallows | FFC07F04 | 21 814 ly away |
➔ Miutaine Shallows | 03BEDEA2 | 22 004 ly away |
➔ Sekherbod Terminus | FDC04F04 | 22 058 ly away |
➔ Maarid | FDC05F05 | 22 382 ly away |
➔ Loalsu | 03BD6EC0 | 23 093 ly away |
The name of this region, “Aucullv”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be