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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -380
Galactic Core Proximity
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 2
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -913
Inner Longitudinal Region
↥ North Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 395 570 light years from the core
Here you are, in « Lulnere Mass ». No one expected it
02C6FE84Positioned in the Quadrant Alpha α of Euclid, located ≈ 395 570 light years from the galactic core
At 395 570 light years from the core, the region is Reachable ! Calm and welcoming, yet space still holds its secrets in this familiar zone
So far removed, this uncivilized space is where even the stars go silent
Though unknown, this region has quietly gained a reputation for being visually appealing
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107902C6FE84 | ||||
➔ Local Atlas Station | 107A02C6FE84 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Dascout Expanse | 02C70E84 | 400 ly away |
➔ Jekmanc Conflux | 00C6FE89 | 2 154 ly away |
➔ Nolopez Cluster | FCC73E86 | 2 993 ly away |
➔ Xixonot Band | 00C80E80 | 7 031 ly away |
➔ Setyayp Anomaly | FDC85E92 | 10 621 ly away |
➔ Jojimo Expanse | FEC6DEA1 | 11 737 ly away |
➔ Irissi | FEC6CEA1 | 11 771 ly away |
➔ Lufreding Expanse | FFC91E73 | 15 253 ly away |
➔ Nusuzum Nebula | 00C99E97 | 18 456 ly away |
➔ Bibinbe Shallows | FFC4AE66 | 19 091 ly away |
➔ Zunekpe Nebula | EEC98E96 | 19 616 ly away |
➔ iopita | FEC3CE75 | 21 324 ly away |
➔ Lafunji Cloud | 04C40E9E | 21 500 ly away |
➔ sklobedu expanse | FEC3BE75 | 21 707 ly away |
➔ The Arm of Nucrivasq | 03C3FE9E | 21 839 ly away |
The name of this region, “Lulnere Mass”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be