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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Sea of Thfussol »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -706
Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y 2
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -898
Inner Longitudinal Region
↥ North Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 456 919 light years from the core
« Sea of Thfussol » has no past... just potential
02C7ED3EPositioned within the Quadrant Alpha α of Euclid, approximately ≈ 456 919 light years from the galactic core
At 456 919 light years from the core, the region is Reachable ! A place where civilizations have flourished, yet the unknown still beckons
Here, in the farthest reaches of uncivilized space, the unknown rules
The unknown stretches endlessly, but some say this region is one of the galaxy's most beautiful
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107902C7ED3E | ||||
➔ Local Atlas Station | 107A02C7ED3E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Emwezi Anomaly | 00C7BD3F | 1 497 ly away |
➔ Kuipai | 03C84D41 | 2 713 ly away |
➔ The Arm of Sotigai | 03C85D42 | 3 250 ly away |
➔ eyhanse | 04C79D2D | 7 133 ly away |
➔ gujalvl mass | 03C78D2C | 7 600 ly away |
➔ Sea of Uvumbwen | FEC79D21 | 11 879 ly away |
➔ Ressome Anomaly | FEC77D21 | 12 040 ly away |
➔ Sea of Shtermesh | 02C68D1B | 16 536 ly away |
➔ Indiwa Instability | 02C67D1A | 17 088 ly away |
➔ Rexanekep Quadrant | FCC76D0F | 19 221 ly away |
➔ Dezhaoki | 02C7DD0A | 20 804 ly away |
➔ Ijchadi Cloud | 01C9FD14 | 21 369 ly away |
➔ The Arm of Abresta | FFC69D0C | 21 726 ly away |
➔ Vochom Adjunct | FCC54D60 | 21 748 ly away |
➔ Iolahuand Anomaly | FDCAFD58 | 22 278 ly away |
➔ Erktom Sector | FECB1D59 | 23 138 ly away |
The name of this region, “Sea of Thfussol”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be