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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Tetmantsur Boundary »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X 1161
Inner Coordinate Cluster
↦ East Spatial Progression
At the edge of the galaxy's main area
⬌Top - Bottom axis Y 2
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -844
Inner Longitudinal Region
↥ North Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 574 144 light years from the core
Step into the unknown: « Tetmantsur Boundary »
02CB4489Found in the Quadrant Beta β of Euclid, roughly ≈ 574 144 light years from the galactic center
At 574 144 light years from the core, the region is Reachable ! Neither too far from the core nor too close to the fringe, this is the true galactic mid-ground
An uncharted expanse in uncivilized space — wild, empty, and unknowable
Few have ventured here, but it’s believed that this region is as beautiful as it is unknown
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107902CB4489 | ||||
➔ Local Atlas Station | 107A02CB4489 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Niberle Shallows | 01CB4489 | 400 ly away |
➔ Viogra Cloud | 01CB548A | 693 ly away |
➔ Yasatvas Sector | 00CB7493 | 4 252 ly away |
➔ Tidiom Terminus | 00CB4462 | 15 620 ly away |
➔ Runets | 03CB6461 | 16 025 ly away |
➔ Nakhaiko | 04CD0469 | 17 027 ly away |
➔ Skunapol Instability | 01CD846E | 18 004 ly away |
➔ Jitairao | FFCB845C | 18 111 ly away |
➔ Sea of Miphen | 01CD846D | 18 247 ly away |
➔ Yonovsz Boundary | 00C80480 | 21 124 ly away |
➔ Zenekau Cloud | 01C844A3 | 21 839 ly away |
➔ Broksitr Boundary | 04C984BC | 23 286 ly away |
The name of this region, “Tetmantsur Boundary”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be