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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -37
Galactic Core Proximity
↤ West Spatial Progression
Middle of the galaxy
⬌Top - Bottom axis Y 2
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -547
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 219 301 light years from the core
Step into the unknown: « Zioske »
02DDDFDBSituated in the Quadrant Alpha α of Euclid, around ≈ 219 301 light years from the galactic center
At 219 301 light years from the core, the region is Reachable ! Not too close, not too far—the perfect balance between safety and mystery
A forgotten corner of the galaxy, where nothing is known
Beyond the known, in the void of the unknown, there are rumors of a region of untold beauty
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107902DDDFDB | ||||
➔ Local Atlas Station | 107A02DDDFDB | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
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- FPS:
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- FPS:
➔ Ayikap! Cloud | FFDDDFD9 | 1 442 ly away |
➔ Mansax Cloud | FFDDCFD9 | 1 497 ly away |
➔ Ulmeik Anomaly | 01DECFEE | 9 691 ly away |
➔ Quotoa Terminus | 03DC6FE3 | 9 749 ly away |
➔ Neckma Sector | 04DC6FE3 | 9 773 ly away |
➔ Lomoch Spur | 01DECFEF | 10 008 ly away |
➔ Sea of Pardubel | 01DC7FC8 | 11 634 ly away |
➔ Osraeli | 01DC7FC7 | 11 900 ly away |
➔ Uayamiw | 00DBFFE9 | 13 266 ly away |
➔ Atuvelum | FFE02FDB | 14 849 ly away |
➔ Ekreep Void | 03DF7FBB | 16 497 ly away |
➔ Satvent | 01DD1FAA | 20 183 ly away |
➔ Axwelee Spur | FDDFD002 | 20 278 ly away |
➔ Tolive Fringe | 04E06FBD | 20 337 ly away |
➔ Sochos Boundary | 04E06FBC | 20 576 ly away |
➔ Axixono Shallows | 00E11FE7 | 21 362 ly away |
➔ Guduste | 02E13FDA | 21 604 ly away |
➔ Zahortn Conflux | FEE09FB6 | 23 051 ly away |
The name of this region, “Zioske”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be