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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Sea of Duriansm »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -1114
Inner Coordinate Cluster
↤ West Spatial Progression
At the edge of the galaxy's main area
⬌Top - Bottom axis Y 2
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -537
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 494 671 light years from the core
No one really knows « Sea of Duriansm », but you're here to change that
02DE7BA6Situated in the Quadrant Alpha α of Euclid, around ≈ 494 671 light years from the galactic center
At 494 671 light years from the core, the region is Reachable ! A place where civilizations have flourished, yet the unknown still beckons
Beyond the map, this area remains a vast and unexplored void
This unknown region, though a mystery, is whispered to be stunning beyond compare
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 107902DE7BA6 | ||||
| ➔ Local Atlas Station | 107A02DE7BA6 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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| ➔ Asdamt Void | 03DE7BA6 | 400 ly away |
| ➔ Gegorrer Nebula | 03DE7BA5 | 566 ly away |
| ➔ Ehimeutas Boundary | 03DC4BA4 | 14 029 ly away |
| ➔ Lukyrin Anomaly | FDE01BCD | 18 855 ly away |
| ➔ Emurno | 00E11B90 | 18 982 ly away |
| ➔ Odrzela Shallows | FDDC0B8B | 19 079 ly away |
| ➔ Vescami Adjunct | FFE12B90 | 19 358 ly away |
| ➔ Huarib Spur | FFDBFBCE | 22 659 ly away |
| ➔ Mucelon Anomaly | 00E1BBBE | 22 922 ly away |
| ➔ Fafnhar Terminus | FEE21BAD | 23 423 ly away |
| ➔ Qibina Void | 02DB8B83 | 23 440 ly away |
| ➔ Loduiwei Nebula | 00E1CBBF | 23 454 ly away |
The name of this region, “Sea of Duriansm”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be