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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Eceaux Instability »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -330
Galactic Core Proximity
↤ West Spatial Progression
Middle of the galaxy
⬌Top - Bottom axis Y 2
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -522
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 247 026 light years from the core
Welcome to « Eceaux Instability », a blank spot on every map
02DF6EB6Found within the Quadrant Alpha α of Euclid, about ≈ 247 026 light years from the heart of the galaxy
At 247 026 light years from the core, the region is Reachable ! Many have made their home here, but there’s always room for more explorers
A realm unexplored, where the unknown reigns supreme
Buried deep in the unknown, this mysterious region is thought to hold immense beauty
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107902DF6EB6 | ||||
➔ Local Atlas Station | 107A02DF6EB6 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Jevada Instability | 02DFBEB8 | 2 154 ly away |
➔ Boldis | FDDF9EB6 | 2 332 ly away |
➔ Pleutayle | 02DFCEB7 | 2 433 ly away |
➔ Axterpe Void | FDDFEEB9 | 3 960 ly away |
➔ Siwaels Spur | 03DE3EC4 | 9 449 ly away |
➔ Toyopats Nebula | FDE18EC3 | 14 697 ly away |
➔ Vianma | FFDDCED0 | 14 757 ly away |
➔ Fajoar Expanse | 02E0DEDA | 17 088 ly away |
➔ Otient Anomaly | 01DF5E8B | 17 209 ly away |
➔ Duquit Spur | FDDCCEC0 | 17 385 ly away |
➔ Cishorow | 02E0DEDB | 17 426 ly away |
➔ Syomnos Nebula | 01DF5E8A | 17 609 ly away |
➔ Mufrinjo | FFDEDE89 | 18 396 ly away |
➔ Ajrapa Quadrant | FFDECE88 | 18 868 ly away |
The name of this region, “Eceaux Instability”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be