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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X 981
Inner Coordinate Cluster
↦ East Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y 2
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -383
Galactic Central Plane
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 421 247 light years from the core
« Giyamp Void » — unclaimed, unforgettable. Welcome!
02E813D5Situated in the Quadrant Beta β of Euclid, about ≈ 421 247 light years away from the heart of the galaxy
At 421 247 light years from the core, the region is Reachable ! The stars here are friendly, like old friends waiting to tell you their stories
A region of uncivilized space lost to history, waiting to be discovered
Untouched and unexplored, this mysterious region is said to hold breathtaking beauty
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 107902E813D5 | ||||
| ➔ Local Atlas Station | 107A02E813D5 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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| ➔ Epharl Conflux | 03E813D5 | 400 ly away |
| ➔ Tosiyaltga Shallows | 03E803D5 | 566 ly away |
| ➔ lolowneb | FDE823D0 | 2 857 ly away |
| ➔ Sea of Lezatej | 01E7D3EB | 8 953 ly away |
| ➔ Deenja Quadrant | 01E7C3EB | 9 033 ly away |
| ➔ Jokutt Instability | 03E703EB | 11 128 ly away |
| ➔ Juvish Mass | 03E703EC | 11 447 ly away |
| ➔ Opuleny Quadrant | 02E6A3BC | 13 588 ly away |
| ➔ Rilugdunnl Mass | 01E8A3A8 | 18 361 ly away |
| ➔ Pehuevit Fringe | FEE623F7 | 18 474 ly away |
| ➔ Dehogae Void | 04EAE3E9 | 19 714 ly away |
| ➔ Divaroge Instability | 02EAE3BF | 20 036 ly away |
| ➔ Aohtire Void | 02EAF3C0 | 20 227 ly away |
| ➔ Pasycwhepet Adjunct | FEE6C40C | 23 603 ly away |
The name of this region, “Giyamp Void”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be