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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Zohkove Conflux »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -803
Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y 2
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -367
Galactic Central Plane
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 353 158 light years from the core
This is « Zohkove Conflux » — a mystery wrapped in starlight
02E91CDDSituated in the Quadrant Alpha α of Euclid, around ≈ 353 158 light years from the galactic center
At 353 158 light years from the core, the region is Reachable ! Tranquil and constant, yet always with the promise of something beyond
A forgotten corner of the galaxy, where nothing is known
This unknown region is said to offer surprising natural beauty to those who find it
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 107902E91CDD | ||||
| ➔ Local Atlas Station | 107A02E91CDD | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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- FPS:
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- FPS:
| ➔ Yekang Adjunct | FEE90CDF | 1 833 ly away |
| ➔ Quveamu Cluster | 01E7DCDC | 8 020 ly away |
| ➔ Ippelh | 02EAACDE | 10 008 ly away |
| ➔ Nokenatayl Quadrant | 02EAACDF | 10 032 ly away |
| ➔ Imuirint Anomaly | FFEA5CBF | 14 472 ly away |
| ➔ Myerkr | 04EA4CFE | 15 253 ly away |
| ➔ Uyumeism Fringe | 04EA5CFE | 15 456 ly away |
| ➔ Zunukil Quadrant | FEE70CF2 | 15 728 ly away |
| ➔ Aghosag | 00E6DCF6 | 17 550 ly away |
| ➔ Kapuru Conflux | FEE74D00 | 18 252 ly away |
| ➔ Naurig Shallows | 03E7CD09 | 19 506 ly away |
| ➔ Oslous Anomaly | FFE5DCDF | 20 850 ly away |
| ➔ Agosak Sector | FFE5BCDC | 21 637 ly away |
| ➔ Aodash Anomaly | 02E93D16 | 22 814 ly away |
| ➔ Bovetro Fringe | 03EB8D08 | 23 224 ly away |
The name of this region, “Zohkove Conflux”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be