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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Alpha α
Sector 4
  ▗ Block 4
    ☐³ Cube 3
◇ Region « Ankosic Conflux »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -474

Near Central Axis
↤ West Spatial Progression
Close to the center

Top - Bottom axis Y 2

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -253

Galactic Central Plane
↥ North Spatial Progression
Right in the middle of the galaxy

R₀ ≈ 214 919 light years from the core

Navigate to Adjacent Regions

You're in « Ankosic Conflux », where the stars still whisper secrets

02F03E26
Found within the Quadrant Alpha α of Euclid, about ≈ 214 919 light years from the heart of the galaxy

At 214 919 light years from the core, the region is Reachable ! A space between the known and the unknown—perfect for discovery

Here, in the farthest reaches, the unknown rules

Unknown and remote, this region still manages to leave a positive impression

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
107902F03E26
Local Atlas Station
107A02F03E26
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Exacob 02F02E25 566 ly away
Sruscin Terminus FEF09E32 5 600 ly away
Alwini Adjunct FEEF3E2D 7 167 ly away
Avilipsi Boundary FEEF1E2B 7 642 ly away
Nunnos Fringe 00EFAE02 14 865 ly away
Yaleonial 02F03E4C 15 200 ly away
Seszegi Nebula FEEFEE4D 15 809 ly away
Benobot Conflux FEEFEE4E 16 204 ly away
Pilatun Shallows 01EF2E01 16 292 ly away
Nifridjibi Adjunct 00F23E40 16 512 ly away
Ronovsz Spur 02EE6E45 16 980 ly away
Primalv Boundary 01F25E41 17 371 ly away
Zawaola Band 04EE0E49 19 815 ly away
Rudenaw Spur FDF36E3B 22 152 ly away
Beartu Conflux 02ED2E0B 22 379 ly away
Sea of Tuorni FDF37E3D 22 832 ly away
Recently visited

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The name of this region, “Ankosic Conflux”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be