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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Alpha α
Sector 4
  ▖ Block 3
    ☐³ Cube 3
◇ Region « Andseng Void »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -879

Inner Coordinate Cluster
↤ West Spatial Progression
Between the core and the outer parts

Top - Bottom axis Y 2

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -60

Galactic Central Plane
↥ North Spatial Progression
Right in the middle of the galaxy

R₀ ≈ 352 419 light years from the core

Navigate to Adjacent Regions

« Andseng Void » — unclaimed, unforgettable. Welcome!

02FC4C91
Located in the Quadrant Alpha α of Euclid, ≈ 352 419 light years from the galactic center

At 352 419 light years from the core, the region is Reachable ! Where the galaxy’s rhythms steady themselves, ready for the next adventure

In the depths of uncivilized space, only the brave dare to enter

Somewhere in the unknown, this unexplored region is rumored to be a sight to behold

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
107902FC4C91
Local Atlas Station
107A02FC4C91
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Esquir Mass 00FC5C90 980 ly away
Fiochn Band 00FC6C91 1 131 ly away
Iuonji Cluster FDFDDCA2 12 257 ly away
Paribel 03FA5CA5 14 762 ly away
The Arm of Nisela FDFDCCAE 15 189 ly away
Luguyoum FDFDCCAF 15 497 ly away
Vaften Cluster FFFD5CB4 15 610 ly away
Eaexangeb Terminus 03FB5CBE 18 978 ly away
Hahgwe Adjunct FFFACCBC 19 734 ly away
xitrasa 04FDBC62 20 946 ly away
esnike expanse 04FDCC62 21 124 ly away
Jugumm Sector 03FFCC91 22 404 ly away
The Arm of Rysutis 04FC6C58 22 828 ly away
Ofreae FFFFAC7D 23 065 ly away
Diiweu Expanse 04FC6C57 23 228 ly away
Recently visited

all my glyphs ➔
The name of this region, “Andseng Void”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be