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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Delta Δ
Sector 2
  ▘ Block 1
    ☐¹ Cube 1
◇ Region « Ooheitha Instability »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X 1243

Intermediate Spatial Region
↦ East Spatial Progression
At the edge of the galaxy's main area

Top - Bottom axis Y 3

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z 60

Galactic Central Plane
↧ South Spatial Progression
Right in the middle of the galaxy

R₀ ≈ 497 780 light years from the core

Navigate to Adjacent Regions

No one really knows « Ooheitha Instability », but you're here to change that

0303C4DB
Found in the Quadrant Delta Δ of Euclid, roughly ≈ 497 780 light years from the galactic center

At 497 780 light years from the core, the region is Reachable ! Life thrives here, yet this region remains a canvas for the bold and curious

In the dark corners of the galaxy, uncivilized space resists understanding

This corner of the unknown may be the galaxy’s best-kept secret, holding beauty beyond imagination

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
10790303C4DB
Local Atlas Station
107A0303C4DB
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

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- FPS:
Tekhingur Shallows 0303C4DC 400 ly away
Cakolget Instability FE03E4E5 4 543 ly away
Yunnaque Boundary 020304CB 8 010 ly away
Aiocca Shallows FD04A503 17 121 ly away
Irkwohta Fringe FD04B504 17 627 ly away
boquel sector 0205B501 19 620 ly away
Sea of Yimurag FD0084D7 20 999 ly away
Uiweli FF0694B7 23 107 ly away
Tutsburun Sector FF06A4B8 23 176 ly away
Cocholevi Terminus 00067503 23 522 ly away
Dwigues Conflux FD0234A6 23 563 ly away
Nionaw Nebula FD0224A6 23 735 ly away
Teyerdi Mass 00067504 23 796 ly away
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The name of this region, “Ooheitha Instability”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be