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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Amzahuav Anomaly »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -975
Inner Coordinate Cluster
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y 3
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 431
Near the Galactic Meridian
↧ South Spatial Progression
Very close to the central line
R₀ ≈ 426 407 light years from the core
« Amzahuav Anomaly » — unfamiliar stars, untold paths
031AFC31Positioned within the Quadrant Gamma γ of Euclid, approximately ≈ 426 407 light years from the galactic core
At 426 407 light years from the core, the region is Reachable ! Where the galaxy’s rhythms steady themselves, ready for the next adventure
In the depths of uncivilized space, only the brave dare to enter
This unknown region, though a mystery, is whispered to be stunning beyond compare
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079031AFC31 | ||||
| ➔ Local Atlas Station | 107A031AFC31 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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- FPS:
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| ➔ Epring Cluster | 021B0C31 | 566 ly away |
| ➔ Dewitte Mass | 011A9C31 | 2 530 ly away |
| ➔ Ummalv Quadrant | 021ABC23 | 5 838 ly away |
| ➔ Iferon Shallows | 02190C36 | 12 567 ly away |
| ➔ Avaniac Terminus | 0118FC20 | 14 516 ly away |
| ➔ Dazacabur Spur | 0118EC21 | 14 691 ly away |
| ➔ Weavil | FE1E1C35 | 20 163 ly away |
| ➔ Fossola | FE1E1C36 | 20 199 ly away |
| ➔ Alfventi Mass | FD17FC42 | 20 510 ly away |
| ➔ Unerop Cluster | FE17EC42 | 20 842 ly away |
| ➔ Maurat Cloud | FF1D9C12 | 20 942 ly away |
| ➔ Ezdarasi Sector | FD1C8C01 | 21 781 ly away |
| ➔ Zicaiciti Shallows | EC1C4BFE | 23 903 ly away |
The name of this region, “Amzahuav Anomaly”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be