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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Gamma γ
Sector 2
  ▘ Block 1
    ☐⁴ Cube 4
◇ Region « Yemsing Anomaly »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -709

Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts

Top - Bottom axis Y 3

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z 434

Near the Galactic Meridian
↧ South Spatial Progression
Very close to the central line

R₀ ≈ 332 517 light years from the core

Navigate to Adjacent Regions

« Yemsing Anomaly » — unmapped, untouched, unexplored

031B2D3B
Positioned within the Quadrant Gamma γ of Euclid, approximately ≈ 332 517 light years from the galactic core

At 332 517 light years from the core, the region is Reachable ! The perfect place to explore new systems, while the galaxy hums with energy

Here lies uncivilized space — unexplored, untamed, and full of potential

Not much is documented about this area, but its scenery has been positively noted

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079031B2D3B
Local Atlas Station
107A031B2D3B
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Oscoval Anomaly 021B2D3D 894 ly away
Uperod 011B1D3C 980 ly away
Giqvist Cloud FD1CED24 14 691 ly away
Iwargonno Instability 001A9D65 17 223 ly away
Luceniz Boundary 011A8D65 17 288 ly away
Yihymenh Fringe 031CFD1A 17 573 ly away
Sibacoc FE1D3D1E 17 686 ly away
Dalandra Band FD1D4D1F 17 781 ly away
Edosamoso Void 021D6D1F 18 247 ly away
Jomarius Void 021C1D6B 20 120 ly away
The Arm of Dastrojia 021C1D6C 20 502 ly away
Wezinq 031D3D63 20 742 ly away
Sea of Hajarak 0219AD6A 21 113 ly away
Ruharyb Shallows 0219AD6B 21 470 ly away
Recently visited

all my glyphs ➔
The name of this region, “Yemsing Anomaly”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be