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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Sea of Popavoco »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X 1106
Inner Coordinate Cluster
↦ East Spatial Progression
At the edge of the galaxy's main area
⬌Top - Bottom axis Y 3
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 487
Near the Galactic Meridian
↧ South Spatial Progression
Very close to the central line
R₀ ≈ 483 390 light years from the core
Welcome to « Sea of Popavoco », a blank spot on every map
031E7452Found within the Quadrant Delta Δ of Euclid, ≈ 483 390 light years from the heart of the galaxy
At 483 390 light years from the core, the region is Reachable ! In this region, the galaxy stretches wide, with more to discover
This wild, unknown region has yet to be touched by any hand
This uncharted region remains a mystery, but its beauty is said to rival that of the known stars
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079031E7452 | ||||
| ➔ Local Atlas Station | 107A031E7452 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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| ➔ Wholma Expanse | 031E544E | 1 789 ly away |
| ➔ Ediagaos | 031FF446 | 10 733 ly away |
| ➔ The Arm of Godfrett | FD1F9468 | 11 621 ly away |
| ➔ The Arm of Nugvira | FD1FA468 | 11 873 ly away |
| ➔ Olzerb Instability | 02205452 | 12 007 ly away |
| ➔ Fotlet | 02206452 | 12 406 ly away |
| ➔ Ulfrey Fringe | 011D146E | 14 266 ly away |
| ➔ Ajamenho Boundary | 02209430 | 19 237 ly away |
| ➔ Nutxe Conflux | 0120842F | 19 258 ly away |
| ➔ Imwohl Adjunct | FF20747A | 20 552 ly away |
| ➔ Averthaku Mass | 2420546E | 21 064 ly away |
| ➔ Heepkan Nebula | FE1B9438 | 21 230 ly away |
The name of this region, “Sea of Popavoco”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be