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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -653
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 3
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 502
Near the Galactic Meridian
↧ South Spatial Progression
Very close to the central line
R₀ ≈ 329 466 light years from the core
No one really knows « Flamar Expanse », but you're here to change that
031F6D73Positioned in the Quadrant Gamma γ of Euclid, located ≈ 329 466 light years from the galactic core
At 329 466 light years from the core, the region is Reachable ! Here, the stars twinkle like sentinels watching over the galaxy's expanse
A place in uncivilized space where no one has ventured before
In the lesser-known parts of the galaxy, this region has a subtle and peaceful charm
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079031F6D73 | ||||
| ➔ Local Atlas Station | 107A031F6D73 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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- FPS:
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| ➔ Sondar | 021F5D72 | 693 ly away |
| ➔ Fluepe | FE1F1D81 | 6 274 ly away |
| ➔ Ianip! Expanse | 011FDD83 | 7 031 ly away |
| ➔ Jovicil Adjunct | 01207D82 | 9 104 ly away |
| ➔ The Arm of Irmerkli | FD1DFD78 | 9 716 ly away |
| ➔ Dagala | 0020BD7F | 9 749 ly away |
| ➔ Bisunel Shallows | FD1DFD79 | 9 806 ly away |
| ➔ Wezinq | 031D3D63 | 15 394 ly away |
| ➔ Jorger Instability | 0122AD6F | 20 877 ly away |
| ➔ Neyanya Quadrant | 0122BD70 | 21 249 ly away |
| ➔ The Arm of Dastrojia | 021C1D6C | 21 388 ly away |
| ➔ Jomarius Void | 021C1D6B | 21 444 ly away |
| ➔ Befaina | 011C4D87 | 21 556 ly away |
| ➔ Nugdiiliat | 001C4D87 | 21 574 ly away |
| ➔ Ewcomea | 06202D3E | 21 770 ly away |
The name of this region, “Flamar Expanse”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be