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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X 724
Near Central Axis
↦ East Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y 3
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 669
Near the Galactic Meridian
↧ South Spatial Progression
Very close to the central line
R₀ ≈ 394 309 light years from the core
Welcome to « Weichi Void », a blank spot on every map
0329D2D4Positioned within the Quadrant Delta Δ of Euclid, approximately ≈ 394 309 light years from the galactic core
At 394 309 light years from the core, the region is Reachable ! Life thrives here, yet this region remains a canvas for the bold and curious
Here, in the deepest unknown, only the brave dare to enter
Explorers speak of this place with a kind of quiet appreciation, despite its obscurity
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 10790329D2D4 | ||||
| ➔ Local Atlas Station | 107A0329D2D4 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
Tools:
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- FPS:
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| ➔ Edvareb-Arm | 0029D2D5 | 1 265 ly away |
| ➔ Ebkaus-Band | 0029E2D6 | 1 497 ly away |
| ➔ lutjepa shallows | 002B72CF | 10 658 ly away |
| ➔ lecinton | 002B82CF | 11 049 ly away |
| ➔ Duvulp Shallows | FD28B2BA | 12 875 ly away |
| ➔ Tetneyrek Expanse | FD28A2BA | 13 103 ly away |
| ➔ Emmaph Instability | 012B92EB | 14 516 ly away |
| ➔ Nuhureaje Quadrant | 012792C9 | 15 078 ly away |
| ➔ Hiumfusu Boundary | 012782C9 | 15 461 ly away |
| ➔ Odalbi Quadrant | 042BC2AF | 19 312 ly away |
| ➔ Aknopff Expanse | FE2852FE | 19 453 ly away |
| ➔ Dubelda Shallows | 042BC2AE | 19 620 ly away |
| ➔ Inleam Sector | 0229629A | 23 372 ly away |
| ➔ Uadenist Terminus | 032A530E | 23 420 ly away |
| ➔ Buyumai Band | 032772A7 | 23 559 ly away |
The name of this region, “Weichi Void”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be