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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Delta Δ
Sector 1
  ▗ Block 4
    ☐² Cube 2
◇ Region « Washatk »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X 936

Inner Coordinate Cluster
↦ East Spatial Progression
Between the core and the outer parts

Top - Bottom axis Y 3

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z 735

Near the Galactic Meridian
↧ South Spatial Progression
Somewhere between the middle and the far sides

R₀ ≈ 476 039 light years from the core

Navigate to Adjacent Regions

Ah, « Washatk »... unknown, unexplored, and now yours to discover

032DF3A8
Positioned in the Quadrant Delta Δ quadrant of Euclid, ≈ 476 039 light years from the galactic core

At 476 039 light years from the core, the region is Reachable ! This is the heart of the spiral—calm, measured, and vast

Beyond the map, this area remains a vast and unexplored void

This remote region hasn’t seen many visitors, but those who have come through recall it fondly

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079032DF3A8
Local Atlas Station
107A032DF3A8
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Doquornu 022DF3A8 400 ly away
Chryse Void 012E839E 5 441 ly away
Ammang Fringe FE2DA38A 12 329 ly away
Kitzing Cluster 042F23C1 12 567 ly away
The Arm of Boweri 032CA3C4 14 000 ly away
Doarak Nebula 002D33C9 14 097 ly away
Huchucok FE30B3B0 18 000 ly away
Ukiller FE30B3B1 18 075 ly away
Dihbh Band 022E63DA 20 199 ly away
Yirangk Sector FF2AB3AB 20 896 ly away
Boehrdane FF2A73A7 22 461 ly away
Nekklik Spur FE2DE370 22 493 ly away
Uitelme FE2DD36F 22 902 ly away
Harapp Cloud 022D636F 23 086 ly away
Gayldesi Void 022D636E 23 481 ly away
Recently visited

all my glyphs ➔
The name of this region, “Washatk”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be