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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X 181
Approaching Boundary
↦ East Spatial Transition
Middle of the galaxy
⬌Top - Bottom axis Y 3
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -2015
Approaching Boundary
↥ North Spatial Transition
Far away from the main middle area
R₀ ≈ 809 246 light years from the core
Welcome to the silent « Zoeleg Conflux », traveler
038210B5Residing in the Quadrant Beta β of Euclid, roughly ≈ 809 246 light years from the center of the galaxy
At 809 246 light years from the core, the region is Reachable ! A region full of life and energy, but where tranquility reigns supreme
The mysteries of this unknown region stretch beyond imagination
Hidden from the eyes of most, this unknown region may hold some of the galaxy’s most stunning sights
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079038210B5 | ||||
| ➔ Local Atlas Station | 107A038210B5 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
Tools:
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- FPS:
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- FPS:
| ➔ ehditjap quadrant | 028210B5 | 400 ly away |
| ➔ The Arm of Ecimit | FC8230AB | 4 948 ly away |
| ➔ Meptisulff | FE8140B6 | 5 586 ly away |
| ➔ Dezhda Cloud | 0181F097 | 12 053 ly away |
| ➔ The Arm of Numashin | FF8010B6 | 12 906 ly away |
| ➔ Sea of Nahopman | 048010B1 | 12 906 ly away |
| ➔ Kalisoch Anomaly | FE8010AD | 13 345 ly away |
| ➔ Nukisib Terminus | FD831098 | 13 464 ly away |
| ➔ Spatipof Void | FE8460BB | 15 126 ly away |
| ➔ Xuanam Mass | 0384109A | 16 748 ly away |
| ➔ Jachale Mass | 02801093 | 18 680 ly away |
| ➔ The Arm of Hypiorus | 038410DD | 20 490 ly away |
| ➔ Jisenet Conflux | FE80108C | 20 900 ly away |
| ➔ fearne expanse | FD847089 | 23 379 ly away |
The name of this region, “Zoeleg Conflux”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be