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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -418
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 3
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -602
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 293 159 light years from the core
Glad you made it to the mysterious « Sea of Ansrive »
03DA6E5EFound within the Quadrant Alpha α of Euclid, ≈ 293 159 light years from the heart of the galaxy
At 293 159 light years from the core, the region is Reachable ! Calm and welcoming, yet space still holds its secrets in this familiar zone
A forgotten realm, left untouched by civilization and lost to the stars
The unknown is vast, but within it, there is a region whose beauty might just surprise the stars
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107903DA6E5E | ||||
➔ Local Atlas Station | 107A03DA6E5E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Diytune Anomaly | 00DAEE5D | 3 441 ly away |
➔ Lifatew | 00DAEE5C | 3 510 ly away |
➔ Amherlew Instability | 03DB0E5E | 4 000 ly away |
➔ Ammiller Expanse | 00DACE50 | 6 210 ly away |
➔ Ubcanti Boundary | 00DAEE51 | 6 223 ly away |
➔ Thport Quadrant | 02D97E67 | 7 009 ly away |
➔ Aexand Fringe | FDDBCE53 | 10 127 ly away |
➔ Rougebotr | 01D95E76 | 11 792 ly away |
➔ Omtupe Void | 02D92E74 | 11 900 ly away |
➔ Atangerd Conflux | 02DBCE3D | 15 869 ly away |
➔ Uisena Shallows | FDDC4E43 | 16 322 ly away |
➔ Duffor Shallows | FEDC7E46 | 16 444 ly away |
➔ Ubindg Expanse | FDDD3E55 | 18 513 ly away |
➔ Lalkerr Adjunct | 03DBBE32 | 19 502 ly away |
➔ Zikega | 00D80E80 | 20 431 ly away |
➔ Ioccan Expanse | 01D72E68 | 21 196 ly away |
➔ Layavskil | 01D72E69 | 21 275 ly away |
The name of this region, “Sea of Ansrive”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be