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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Beta β
Sector 4
  ▖ Block 3
    ☐¹ Cube 1
◇ Region « Iddhay Adjunct »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X 1256

Intermediate Spatial Region
↦ East Spatial Progression
At the edge of the galaxy's main area

Top - Bottom axis Y 3

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -420

Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line

R₀ ≈ 529 746 light years from the core

Navigate to Adjacent Regions

Welcome, traveler — to the uncharted « Iddhay Adjunct »

03E5C4E8
Situated in the Quadrant Beta β of Euclid, roughly ≈ 529 746 light years away from the galactic core

At 529 746 light years from the core, the region is Reachable ! This is the zone where galactic pioneers build their dreams and adventures

A forgotten, uncharted zone of uncivilized space where silence hides the truth

Though no one has charted it, many believe this unknown region to be one of the galaxy's most beautiful

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
107903E5C4E8
Local Atlas Station
107A03E5C4E8
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Obline Boundary 02E5C4E9 566 ly away
Eforld Terminus 01E514FE 9 871 ly away
Awuyrada Boundary 03E7E4F7 14 865 ly away
Fettaj Fringe 02E4A50B 15 748 ly away
Itdasi Terminus 02E4950B 15 935 ly away
Gatonessee Nebula 00E6D50D 16 332 ly away
Geyvatal Boundary FEE4650B 16 657 ly away
Yaxaco Adjunct 04E2F4FB 19 543 ly away
Vuiabo FDE5F51B 20 576 ly away
Boea Instability 02E264F2 21 971 ly away
Osuneyr Fringe 01E3A4B9 23 217 ly away
Befaitz 00E3A4B8 23 559 ly away
Recently visited

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The name of this region, “Iddhay Adjunct”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be