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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -796
Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y 3
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -149
Galactic Central Plane
↥ North Spatial Progression
Right in the middle of the galaxy
R₀ ≈ 323 932 light years from the core
It's not on most maps, but you found « Oodsar Adjunct »
03F6BCE4Residing in the Quadrant Alpha α of Euclid, about ≈ 323 932 light years from the galactic core
At 323 932 light years from the core, the region is Reachable ! A place where civilizations have flourished, yet the unknown still beckons
A forgotten and uncharted corner, where the unknown waits in silence
Lost in the vastness, this unknown region is rumored to be one of the galaxy’s most beautiful
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 107903F6BCE4 | ||||
| ➔ Local Atlas Station | 107A03F6BCE4 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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- FPS:
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- FPS:
| ➔ Sea of Stliph | 01F6CCE1 | 1 497 ly away |
| ➔ Ivakiyo Conflux | 00F6BCCF | 8 485 ly away |
| ➔ Luitlh Band | 00F6ACCF | 8 495 ly away |
| ➔ Boybolk Terminus | 03F86CE3 | 10 807 ly away |
| ➔ Askare | FFF84CC7 | 15 399 ly away |
| ➔ Hennasa Quadrant | FDF83CC6 | 15 554 ly away |
| ➔ Ulothf Expanse | 03F95CF2 | 17 709 ly away |
| ➔ Gefjeldr Fringe | 03F95CF4 | 17 978 ly away |
| ➔ Aaroin Anomaly | 02F43CCB | 18 872 ly away |
| ➔ Zemeter Mass | 02F42CCA | 19 424 ly away |
| ➔ Sakylie Void | 00F4ACB6 | 22 677 ly away |
| ➔ Unchin Expanse | FDF6BD1D | 22 926 ly away |
| ➔ Aflouso Band | FFF4ACB5 | 23 027 ly away |
| ➔ The Arm of Cutlapu | 00F61D1D | 23 179 ly away |
| ➔ Awankeln Terminus | E9F73D18 | 23 474 ly away |
The name of this region, “Oodsar Adjunct”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be