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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Alpha α
Sector 4
  ▖ Block 3
    ☐³ Cube 3
◇ Region « The Arm of Vachepeum »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -1010

Inner Coordinate Cluster
↤ West Spatial Progression
At the edge of the galaxy's main area

Top - Bottom axis Y 3

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -78

Galactic Central Plane
↥ North Spatial Progression
Right in the middle of the galaxy

R₀ ≈ 405 205 light years from the core

Navigate to Adjacent Regions

This is « The Arm of Vachepeum » — a mystery wrapped in starlight

03FB2C0E
Residing in the Quadrant Alpha α of Euclid, roughly ≈ 405 205 light years from the center of the galaxy

At 405 205 light years from the core, the region is Reachable ! Life thrives here, yet this region remains a canvas for the bold and curious

A forgotten corner of uncivilized space where nothing is known

This corner of the unknown may be the galaxy’s best-kept secret, holding beauty beyond imagination

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
107903FB2C0E
Local Atlas Station
107A03FB2C0E
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Afordau Instability 03FB3C0E 400 ly away
Asyenks Fringe 02FB2C0D 566 ly away
Sea of Kaqchiser FFFC0C14 6 299 ly away
Guyvasik Quadrant FFFA6C23 9 806 ly away
Tatnera Cluster FFF9BBF7 13 109 ly away
Ongoko 03FA4BEE 13 971 ly away
Utskao Sector FDF90C1F 15 394 ly away
Emcabar Instability FFF99C2F 16 637 ly away
Sea of Ullore 0FF97C2D 17 130 ly away
Sea of Dudywerig 03FE7C07 21 384 ly away
Poulto Cloud 03FE7C06 21 440 ly away
Eiousm Cloud 01FA1BDA 21 898 ly away
Viradfi 01FA0BD9 22 404 ly away
Recently visited

all my glyphs ➔
The name of this region, “The Arm of Vachepeum”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be