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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Beyevithn Conflux »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X 1102
Inner Coordinate Cluster
↦ East Spatial Progression
At the edge of the galaxy's main area
⬌Top - Bottom axis Y 4
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 483
Near the Galactic Meridian
↧ South Spatial Progression
Very close to the central line
R₀ ≈ 481 283 light years from the core
Glad you made it to the mysterious « Beyevithn Conflux »
041E344ELocated in the Quadrant Delta Δ of Euclid, ≈ 481 283 light years from the galactic center
At 481 283 light years from the core, the region is Reachable ! A region of balance, where systems flourish and space feels at home
A region lost to history, its mysteries waiting to be uncovered
In the farthest corners of the galaxy, this unknown region is believed to be a breathtaking sight
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079041E344E | ||||
| ➔ Local Atlas Station | 107A041E344E | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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| ➔ Wholma Expanse | 031E544E | 894 ly away |
| ➔ Ediagaos | 031FF446 | 11 655 ly away |
| ➔ Olzerb Instability | 02205452 | 13 717 ly away |
| ➔ The Arm of Godfrett | FD1F9468 | 13 908 ly away |
| ➔ Fotlet | 02206452 | 14 114 ly away |
| ➔ The Arm of Nugvira | FD1FA468 | 14 165 ly away |
| ➔ Ulfrey Fringe | 011D146E | 14 735 ly away |
| ➔ Heepkan Nebula | FE1B9438 | 19 116 ly away |
| ➔ Nutxe Conflux | 0120842F | 19 345 ly away |
| ➔ Ajamenho Boundary | 02209430 | 19 382 ly away |
| ➔ Averthaku Mass | 2420546E | 22 642 ly away |
| ➔ Imwohl Adjunct | FF20747A | 22 828 ly away |
The name of this region, “Beyevithn Conflux”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be