S
N
E
W
⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Delta Δ
Sector 1
  ▗ Block 4
    ☐³ Cube 3
◇ Region « Xumucayuya Conflux »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X 760

Near Central Axis
↦ East Spatial Progression
Between the core and the outer parts

Top - Bottom axis Y 4

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z 786

Near the Galactic Meridian
↧ South Spatial Progression
Somewhere between the middle and the far sides

R₀ ≈ 437 340 light years from the core

Navigate to Adjacent Regions

« Xumucayuya Conflux ». No records. No stories. Let's make some

043122F8
Found in the Quadrant Delta Δ of Euclid, ≈ 437 340 light years from the center of the galaxy

At 437 340 light years from the core, the region is Reachable ! The sky here feels open, inviting, as if waiting for the next grand journey

Here lies uncivilized space — unexplored, untamed, and full of potential

This unknown region is said to offer surprising natural beauty to those who find it

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079043122F8
Local Atlas Station
107A043122F8
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Cezkyiyes Void 033122F7 566 ly away
Sea of Ogminae 033132F7 693 ly away
Komestla 0430C2EE 4 665 ly away
Rosonag 00300300 8 040 ly away
Ivyangi Band 0032A2FC 9 863 ly away
Oktiston 0232630A 10 793 ly away
Dumanum Band 022F42E9 13 440 ly away
Gippodigi Sector 012F32E9 13 828 ly away
Kihika FD3352F2 14 478 ly away
Gihusnest Boundary 023242D3 16 478 ly away
Emojol Quadrant 013012CF 17 794 ly away
Alchar Void 013002CF 17 951 ly away
Biwarrat Conflux 042F0328 23 529 ly away
Aldeptu 042F0329 23 856 ly away
Recently visited

all my glyphs ➔
The name of this region, “Xumucayuya Conflux”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be