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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -418
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 4
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -597
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 291 520 light years from the core
« Kakeleri » — unclaimed, unforgettable. Welcome!
04DABE5EPositioned within the Quadrant Alpha α of Euclid, approximately ≈ 291 520 light years from the galactic core
At 291 520 light years from the core, the region is Reachable ! Tranquil and constant, yet always with the promise of something beyond
In the dark corners of the galaxy, this region remains a true unknown
This unexplored realm may be unknown to most, but its beauty is the stuff of legends
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107904DABE5E | ||||
➔ Local Atlas Station | 107A04DABE5E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
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- FPS:
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- FPS:
➔ Amherlew Instability | 03DB0E5E | 2 040 ly away |
➔ Diytune Anomaly | 00DAEE5D | 2 040 ly away |
➔ Lifatew | 00DAEE5C | 2 154 ly away |
➔ Ubcanti Boundary | 00DAEE51 | 5 571 ly away |
➔ Ammiller Expanse | 00DACE50 | 5 838 ly away |
➔ Aexand Fringe | FDDBCE53 | 8 570 ly away |
➔ Thport Quadrant | 02D97E67 | 8 809 ly away |
➔ Rougebotr | 01D95E76 | 13 078 ly away |
➔ Omtupe Void | 02D92E74 | 13 345 ly away |
➔ Atangerd Conflux | 02DBCE3D | 14 870 ly away |
➔ Duffor Shallows | FEDC7E46 | 14 945 ly away |
➔ Uisena Shallows | FDDC4E43 | 14 983 ly away |
➔ Ubindg Expanse | FDDD3E55 | 16 637 ly away |
➔ Lalkerr Adjunct | 03DBBE32 | 18 732 ly away |
➔ Zikega | 00D80E80 | 21 985 ly away |
➔ Ioccan Expanse | 01D72E68 | 23 179 ly away |
➔ Layavskil | 01D72E69 | 23 252 ly away |
The name of this region, “Kakeleri”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be