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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Alpha α
Sector 4
  ▘ Block 1
    ☐⁴ Cube 4
◇ Region « Oujeme Conflux »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -672

Near Central Axis
↤ West Spatial Progression
Close to the center

Top - Bottom axis Y 4

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -594

Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line

R₀ ≈ 358 761 light years from the core

Navigate to Adjacent Regions

« Oujeme Conflux » — unmapped, untouched, unexplored

04DAED60
Positioned in the Quadrant Alpha α of Euclid, located approximately ≈ 358 761 light years from the galactic core

At 358 761 light years from the core, the region is Reachable ! Vast fields of stars with only the occasional disturbance—this is the rhythm of space

A forgotten and uncharted corner, where the unknown waits in silence

The unknown is vast, but within it, there is a region whose beauty might just surprise the stars

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
107904DAED60
Local Atlas Station
107A04DAED60
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

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- FPS:
Oucabo FFDB2D5D 2 828 ly away
Grbosc FFDB4D5C 3 510 ly away
The Arm of Okhovg 04DADD73 7 611 ly away
Enversi Fringe 03DB1D77 9 287 ly away
Amurnan Conflux FCD96D67 10 500 ly away
Ubcaninu Cloud FFD96D75 12 912 ly away
Aivarcy Sector FED96D75 12 980 ly away
Viatili Sector 01D98D7A 13 676 ly away
Fuelcu Nebula 01D98D7B 13 983 ly away
Edpathi Terminus 02DD5D60 15 620 ly away
Vedokiess FDDC1D89 18 291 ly away
Masangits Nebula FDDC2D89 18 461 ly away
Sea of Mopasond FFD92D3A 18 986 ly away
Galich Instability FDD92D3A 19 087 ly away
The Arm of Pepleya FFD92D39 19 308 ly away
Gutien Anomaly 01D96D33 20 435 ly away
Duwonop Quadrant 00D80D80 22 471 ly away
Recently visited

all my glyphs ➔
The name of this region, “Oujeme Conflux”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be