S
N
E
W
⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Beta β
Sector 3
  ▝ Block 2
    ☐⁴ Cube 4
◇ Region « Ceosku Boundary »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X 968

Inner Coordinate Cluster
↦ East Spatial Progression
Between the core and the outer parts

Top - Bottom axis Y 4

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -522

Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line

R₀ ≈ 439 913 light years from the core

Navigate to Adjacent Regions

Welcome to « Ceosku Boundary », a blank spot on every map

04DF63C8
Located in the Quadrant Beta β of Euclid, roughly ≈ 439 913 light years away from the galactic center

At 439 913 light years from the core, the region is Reachable ! A region of balance, where systems flourish and space feels at home

This is uncivilized space — a realm unexplored, where the unknown reigns supreme

The unknown is vast, but within it, there is a region whose beauty might just surprise the stars

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
107904DF63C8
Local Atlas Station
107A04DF63C8
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Cewell Nebula 02DF63C8 800 ly away
The Arm of Iukill FEDF63C5 2 683 ly away
Udovish 03E063B9 8 782 ly away
Ewnowermo Adjunct 03E063B8 9 060 ly away
Umokpo FEE0B3B2 12 400 ly away
Pasiao 11E093B1 13 017 ly away
Guptah Nebula FFE0E3E0 13 723 ly away
Quoian Conflux FFE0F3E1 14 283 ly away
Loehlegr Conflux 00DD63B6 14 773 ly away
Eaviscr Instability FEDDE3AA 15 554 ly away
Izumeian Void 00E053FF 22 860 ly away
Fengham Anomaly 00E063FF 22 968 ly away
Recently visited

all my glyphs ➔
The name of this region, “Ceosku Boundary”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be