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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Loknary Instability »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -330
Galactic Core Proximity
↤ West Spatial Progression
Middle of the galaxy
⬌Top - Bottom axis Y 4
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -255
Galactic Central Plane
↥ North Spatial Progression
Right in the middle of the galaxy
R₀ ≈ 166 825 light years from the core
Welcome to the silent « Loknary Instability », traveler
04F01EB6Found within the Quadrant Alpha α of Euclid, ≈ 166 825 light years from the galactic core
At 166 825 light years from the core, the region is Reachable ! In this region, the galaxy stretches wide, with more to discover
No one knows what lies within this unexplored corner of uncivilized space
This unknown region is said to possess unimaginable beauty
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107904F01EB6 | ||||
➔ Local Atlas Station | 107A04F01EB6 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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- FPS:
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- FPS:
➔ Froanaim Spur | FFF01EB3 | 2 332 ly away |
➔ Sea of Uoiang | FFF04EB7 | 2 366 ly away |
➔ Tejupan Instability | 00F0FEC3 | 7 808 ly away |
➔ Yavskabin Nebula | 00F12EC7 | 9 749 ly away |
➔ Mirnabos Shallows | 03EE6EA8 | 12 172 ly away |
➔ Sea of Uungaay | 02EE6EA8 | 12 192 ly away |
➔ Kolabiko Cloud | FDF1BE9B | 15 253 ly away |
➔ Aunhaur | 03F1FE9C | 15 885 ly away |
➔ Sabekk Boundary | 02F0BEDD | 16 125 ly away |
➔ Elfate Spur | FEF21ED3 | 17 440 ly away |
➔ Idesde | 03F29ED0 | 19 087 ly away |
➔ Urckia | 03F2AED1 | 19 641 ly away |
➔ Aputaal Band | FCF1BEE3 | 21 033 ly away |
➔ Jiguid | FCF1CEE3 | 21 234 ly away |
➔ Ekiani Band | 03F36EA9 | 21 832 ly away |
The name of this region, “Loknary Instability”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be