S
N
E
W
⤿ 3D ⤾
↺
𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -800
Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y 4
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -149
Galactic Central Plane
↥ North Spatial Progression
Right in the middle of the galaxy
R₀ ≈ 325 507 light years from the core
Welcome, traveler — to the uncharted « Guhesaur »
04F6BCE0Located at the heart of the Quadrant Alpha α quadrant in Euclid, approximately ≈ 325 507 light years from the galactic core
At 325 507 light years from the core, the region is Reachable ! Tranquil and constant, yet always with the promise of something beyond
A realm unexplored, where the unknown reigns supreme
In the unknown corners of the galaxy, there are whispers of a beauty found only in this unvisited region
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 107904F6BCE0 | ||||
| ➔ Local Atlas Station | 107A04F6BCE0 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
| ➔ Sea of Stliph | 01F6CCE1 | 1 327 ly away |
| ➔ Ivakiyo Conflux | 00F6BCCF | 6 986 ly away |
| ➔ Luitlh Band | 00F6ACCF | 6 997 ly away |
| ➔ Boybolk Terminus | 03F86CE3 | 10 874 ly away |
| ➔ Askare | FFF84CC7 | 14 283 ly away |
| ➔ Hennasa Quadrant | FDF83CC6 | 14 428 ly away |
| ➔ Aaroin Anomaly | 02F43CCB | 18 089 ly away |
| ➔ Ulothf Expanse | 03F95CF2 | 18 282 ly away |
| ➔ Gefjeldr Fringe | 03F95CF4 | 18 612 ly away |
| ➔ Zemeter Mass | 02F42CCA | 18 629 ly away |
| ➔ Sakylie Void | 00F4ACB6 | 21 425 ly away |
| ➔ Aflouso Band | FFF4ACB5 | 21 773 ly away |
| ➔ Zasclayl | 02F7BCA7 | 23 695 ly away |
| ➔ Niijialm Spur | 02F7ACA6 | 23 977 ly away |
The name of this region, “Guhesaur”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be