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𖦹Euclid (1) is a Normal galaxy
◇ Region
« The Arm of Ogii »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -162
Galactic Core Proximity
↤ West Spatial Progression
Middle of the galaxy
⬌Top - Bottom axis Y 5
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 1205
Inner Longitudinal Region
↧ South Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 486 340 light years from the core
« The Arm of Ogii » — unfamiliar stars, untold paths
054B5F5EFound within the Quadrant Gamma γ of Euclid, about ≈ 486 340 light years from the heart of the galaxy
At 486 340 light years from the core, the region is Reachable ! Here, the stars twinkle like sentinels watching over the galaxy's expanse
This part of uncivilized space is shrouded in secrecy and mystery
Unknown and remote, this region still manages to leave a positive impression
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079054B5F5E | ||||
➔ Local Atlas Station | 107A054B5F5E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Cllobl Nebula | 004BBF5E | 3 124 ly away |
➔ The Arm of Himotho | 014BCF5E | 3 225 ly away |
➔ Dinertnyi Quadrant | 044B1F50 | 5 838 ly away |
➔ Yadurok | 034B1F50 | 5 879 ly away |
➔ Twalgori | 024C7F70 | 10 253 ly away |
➔ Pegaffne Quadrant | 024C7F71 | 10 538 ly away |
➔ Nusmish Conflux | 014B9F7C | 12 211 ly away |
➔ The Arm of Tihtige | 014BAF7C | 12 270 ly away |
➔ Dimikha Nebula | 004B1F3E | 13 054 ly away |
➔ Susson Quadrant | FD496F79 | 16 752 ly away |
➔ Caurev Void | 034B2F92 | 20 850 ly away |
➔ Arxvell Cloud | 024E4F79 | 21 715 ly away |
➔ Drasil Fringe | 004D2F2F | 22 181 ly away |
➔ Riumfu Conflux | 004B7F98 | 23 300 ly away |
The name of this region, “The Arm of Ogii”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be