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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Lasandin Terminus »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X 765
Near Central Axis
↦ East Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y 5
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -1121
Inner Longitudinal Region
↥ North Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 542 865 light years from the core
« Lasandin Terminus » — unfamiliar stars, untold paths
05B9F2FDResiding in the Quadrant Beta β of Euclid, about ≈ 542 865 light years from the galactic core
At 542 865 light years from the core, the region is Reachable ! The stars align here, offering a perfect canvas for those who seek the galaxy’s truths
An uncharted expanse, where the unknown stretches further than the eye can see
Buried deep in the unknown, this mysterious region is thought to hold immense beauty
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 107905B9F2FD | ||||
| ➔ Local Atlas Station | 107A05B9F2FD | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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- FPS:
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- FPS:
| ➔ Isihthar | 04BA12FA | 1 497 ly away |
| ➔ Bacanss | 00BAF303 | 7 122 ly away |
| ➔ Nubian Conflux | FDB9430B | 7 808 ly away |
| ➔ Rioneyrit Instability | FCB9830E | 8 188 ly away |
| ➔ Sea of Ohiman | FDB9230C | 8 560 ly away |
| ➔ The Arm of Baquit | 03BA4321 | 14 560 ly away |
| ➔ Jamurr Anomaly | FDBAC2DA | 15 274 ly away |
| ➔ Kiolse Anomaly | FDBAC2D6 | 16 752 ly away |
| ➔ Ridwigurre Band | 00BC92FB | 16 938 ly away |
| ➔ Sea of Rimothe | FEB7E2E1 | 17 536 ly away |
| ➔ Sea of Safdieo | 00BCA320 | 22 267 ly away |
| ➔ Hoslovy Shallows | 00BCB31F | 22 332 ly away |
The name of this region, “Lasandin Terminus”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be