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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -1187
Inner Coordinate Cluster
↤ West Spatial Progression
At the edge of the galaxy's main area
⬌Top - Bottom axis Y 5
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -438
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 506 097 light years from the core
No one really knows « Wabalmq », but you're here to change that
05E4AB5DLocated in the Quadrant Alpha α of Euclid, about≈ 506 097 light years from the galactic core
At 506 097 light years from the core, the region is Reachable ! Where the galaxy’s rhythms steady themselves, ready for the next adventure
A realm unexplored, where the unknown reigns supreme
In the farthest corners of the galaxy, this unknown region is believed to be a breathtaking sight
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107905E4AB5D | ||||
➔ Local Atlas Station | 107A05E4AB5D | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
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- FPS:
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➔ Anjakuxi | 03E49B5E | 980 ly away |
➔ Louvumbie Fringe | 03E5AB55 | 7 200 ly away |
➔ Divinor Fringe | FCE54B4D | 8 362 ly away |
➔ Eztikl Shallows | 00E5AB49 | 10 438 ly away |
➔ Gabunc Sector | 01E68B6B | 13 339 ly away |
➔ Atvash Quadrant | 01E6AB70 | 14 972 ly away |
➔ Yarhodh | FCE3FB80 | 15 110 ly away |
➔ Sevenum Band | 03E78B51 | 19 033 ly away |
➔ Neysnann Fringe | 02E1FB73 | 19 358 ly away |
➔ Lohenc | 02E7AB56 | 19 440 ly away |
➔ Fucatsa Instability | 02E20B78 | 20 008 ly away |
➔ Furtun Conflux | FDE19B53 | 20 258 ly away |
➔ Oethern Shallows | FEE22B3B | 21 185 ly away |
➔ Pahambu | 01E79B78 | 21 740 ly away |
➔ Quaymi | 01E79B79 | 21 942 ly away |
➔ Meiadil Mass | FFE30B2B | 22 670 ly away |
➔ Pishase Void | FFE2FB2B | 22 856 ly away |
The name of this region, “Wabalmq”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be